BufferedBlockCipher.processByte

takes one byte and stores it in a buffer. Only if the buffer is full it gets encrypted and the cipher text gets written to output.

struct BufferedBlockCipher(Cipher, bool permitPartialBlock = false)
@nogc
uint
processByte
nothrow
(
in ubyte b
,
ubyte[] output
)
in { assert (bufOff < buf.length, "bufOff can't be larger than buf.length"); assert (output.length >= buf.length, "output buffer too small"); }
if ()

Parameters

b
Type: ubyte

the byte to encrypt

output
Type: ubyte[]

the output buffer

Return Value

Type: uint

the number of bytes written to output. Will be 0 or BLOCKSIZE of underlying cipher.

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