Salsa.block

Undocumented in source.
  1. void block(uint[] input, uint[] output)
  2. void block(uint[16] input, uint[16] output)
    struct Salsa(uint rounds = 20, bool xsalsa = false)
    @nogc nothrow static pure nothrow @nogc
    void
    block
    (
    uint rounds = 20
    )
    (
    in ref uint[16] input
    ,
    ref uint[16] output
    )
    if (
    rounds % 2 == 0 ||
    rounds > 0
    )
    if (
    rounds == 12 ||
    rounds == 20
    )

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